Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 203 days ago
0 / 5 / 11
K / D / A
68.8%
Kill participation
207.8
Damage / min
7,019g
278 gold / min
46
25 placed · 3 cleared
32
1.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDonwigourn#TR1
Xerath · Top
12 / 4 / 8
58.8% KP
32,521
30.2% share
12,401g
169 CS · 6.7/m
sharp#TR2
Amumu · Jungle
4 / 3 / 18
64.7% KP
22,937
21.3% share
12,719g
199 CS · 7.9/m
nohutlupilav123#TR1
Nasus · Mid
5 / 2 / 12
50% KP
20,642
19.2% share
11,021g
147 CS · 5.8/m
tia#tiaaa
Ashe · ADC
10 / 4 / 7
50% KP
22,678
21.1% share
13,792g
209 CS · 8.3/m
Recep Can#3794
Seraphine · Support
3 / 3 / 12
44.1% KP
8,835
8.2% share
8,535g
32 CS · 1.3/m
Red side
DefeatDimogtramarth#TR1
Varus · Top
10 / 8 / 1
68.8% KP
23,791
33.2% share
13,309g
163 CS · 6.5/m
midquen aptal#212
Dr. Mundo · Jungle
4 / 5 / 7
68.8% KP
19,568
27.3% share
9,921g
160 CS · 6.3/m
xSwayn#TR1
Yasuo · Mid
2 / 8 / 4
37.5% KP
13,865
19.3% share
9,338g
209 CS · 8.3/m
BÖRTEÇİNE#cCc
Lucian · ADC
0 / 8 / 6
37.5% KP
9,184
12.8% share
9,614g
184 CS · 7.3/m
E BASARIM#44444
Janna · Support
0 / 5 / 11
68.8% KP
5,247
7.3% share
7,019g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
