Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 202 days ago
1 / 6 / 7
K / D / A
47.1%
Kill participation
103.4
Damage / min
8,395g
257.9 gold / min
99
36 placed · 12 cleared
50
1.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypixmens#muaf
Malphite · Top
5 / 3 / 9
35% KP
18,409
15% share
12,355g
211 CS · 6.5/m
xan#FEIN
Zed · Jungle
13 / 4 / 8
52.5% KP
36,933
30% share
19,155g
271 CS · 8.3/m
Anka#5056
Syndra · Mid
4 / 3 / 6
25% KP
18,073
14.7% share
11,698g
229 CS · 7/m
baylord#kt1
Miss Fortune · ADC
16 / 3 / 11
67.5% KP
41,936
34.1% share
22,586g
281 CS · 8.6/m
under your spell#TR34
Nautilus · Support
2 / 4 / 13
37.5% KP
7,573
6.2% share
8,907g
34 CS · 1/m
Red side
DefeatLunera#0000
Yorick · Top
6 / 5 / 2
47.1% KP
26,228
27.7% share
16,617g
276 CS · 8.5/m
sék0#sék0
Graves · Jungle
2 / 11 / 6
47.1% KP
13,300
14.1% share
12,022g
232 CS · 7.1/m
Raayk#ZED
Viktor · Mid
3 / 6 / 5
47.1% KP
32,680
34.5% share
11,811g
249 CS · 7.6/m
Jon Targaryen#1701
Caitlyn · ADC
5 / 12 / 4
52.9% KP
19,082
20.2% share
12,464g
190 CS · 5.8/m
E BASARIM#44444
Lulu · Support
1 / 6 / 7
47.1% KP
3,365
3.6% share
8,395g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
