Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 201 days ago
2 / 8 / 8
K / D / A
40%
Kill participation
174.3
Damage / min
9,600g
281.5 gold / min
92
45 placed · 8 cleared
36
1.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatone more grave#just1
Yorick · Top
1 / 9 / 7
32% KP
25,088
20% share
12,278g
242 CS · 7.1/m
ı miss her#76423
Talon · Jungle
16 / 10 / 1
68% KP
53,106
42.3% share
22,209g
249 CS · 7.3/m
Patchy Pirate#GxC
Vladimir · Mid
2 / 9 / 1
12% KP
19,625
15.6% share
11,843g
254 CS · 7.4/m
leprosy#1907
Draven · ADC
4 / 8 / 4
32% KP
21,911
17.4% share
13,390g
221 CS · 6.5/m
E BASARIM#44444
Lulu · Support
2 / 8 / 8
40% KP
5,944
4.7% share
9,600g
36 CS · 1.1/m
Red side
VictorySylakenth#TR10
Renekton · Top
6 / 5 / 6
27.3% KP
21,515
13.3% share
14,087g
282 CS · 8.3/m
Shimizu#7777
Evelynn · Jungle
9 / 6 / 7
36.4% KP
23,737
14.7% share
15,812g
273 CS · 8/m
ceri#571
Zed · Mid
12 / 3 / 5
38.6% KP
38,842
24% share
17,704g
234 CS · 6.9/m
pıttık su#AK47
Ezreal · ADC
12 / 5 / 10
50% KP
61,023
37.8% share
19,651g
256 CS · 7.5/m
ROJDA#5811
Karma · Support
5 / 6 / 19
54.5% KP
16,530
10.2% share
12,077g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
