Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 201 days ago
1 / 5 / 7
K / D / A
66.7%
Kill participation
281.6
Damage / min
5,736g
268.7 gold / min
45
21 placed · 3 cleared
32
1.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryceri#571
Trundle · Top
3 / 2 / 3
21.4% KP
8,682
12.8% share
10,988g
167 CS · 7.8/m
El nath#TR1
Shyvana · Jungle
10 / 1 / 7
60.7% KP
16,389
24.1% share
12,693g
187 CS · 8.8/m
MENTAL YOK#001
Yasuo · Mid
7 / 5 / 2
32.1% KP
14,322
21.1% share
9,457g
162 CS · 7.6/m
domalacamcakin#32323
Jinx · ADC
6 / 2 / 12
64.3% KP
22,733
33.4% share
11,902g
151 CS · 7.1/m
SGT#TR1
Blitzcrank · Support
2 / 2 / 10
42.9% KP
5,870
8.6% share
6,942g
20 CS · 0.9/m
Red side
DefeatDeliciousMEAT#TR1
Quinn · Top
2 / 6 / 6
66.7% KP
15,555
26.8% share
7,040g
131 CS · 6.1/m
melekKASSADIN#kung
Hecarim · Jungle
6 / 4 / 1
58.3% KP
10,476
18.1% share
9,556g
172 CS · 8.1/m
AŞKIM ÇOK PARDON#TR2
Karma · Mid
1 / 6 / 5
50% KP
15,000
25.9% share
6,694g
121 CS · 5.7/m
uğur#2894
Kalista · ADC
2 / 7 / 0
16.7% KP
10,966
18.9% share
8,150g
170 CS · 8/m
E BASARIM#44444
Braum · Support
1 / 5 / 7
66.7% KP
6,013
10.4% share
5,736g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
