Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 201 days ago
4 / 7 / 21
K / D / A
75.8%
Kill participation
364.6
Damage / min
10,648g
341.3 gold / min
93
39 placed · 9 cleared
26
0.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilly#35s
Jax · Top
9 / 3 / 4
31.7% KP
26,484
20.2% share
15,317g
301 CS · 9.6/m
Swoo3n#TR1
Kindred · Jungle
19 / 7 / 11
73.2% KP
45,856
35% share
19,708g
212 CS · 6.8/m
Toxic Animeci#TR1
Irelia · Mid
7 / 7 / 9
39% KP
24,148
18.4% share
15,740g
268 CS · 8.6/m
bobinci orhan#5252
Ezreal · ADC
6 / 7 / 7
31.7% KP
25,469
19.5% share
15,778g
245 CS · 7.9/m
JEWZAURUS REX#1337
Tahm Kench · Support
0 / 9 / 10
24.4% KP
8,937
6.8% share
9,426g
50 CS · 1.6/m
Red side
DefeatBrain Damaged#TR2
Garen · Top
3 / 10 / 2
15.2% KP
19,223
16% share
11,298g
224 CS · 7.2/m
marco asensio#563
Graves · Jungle
7 / 8 / 13
60.6% KP
31,055
25.8% share
15,943g
271 CS · 8.7/m
dupree#wd9
Zed · Mid
10 / 7 / 4
42.4% KP
25,081
20.8% share
12,650g
191 CS · 6.1/m
messi#n2904
Kai'Sa · ADC
9 / 9 / 10
57.6% KP
33,741
28% share
16,735g
281 CS · 9/m
E BASARIM#44444
Lulu · Support
4 / 7 / 21
75.8% KP
11,374
9.4% share
10,648g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
