Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 201 days ago
3 / 8 / 16
K / D / A
44.2%
Kill participation
222.3
Damage / min
11,281g
313.5 gold / min
109
45 placed · 4 cleared
27
0.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAGROX XD#DARİ
Darius · Top
12 / 8 / 4
37.2% KP
42,901
26.2% share
16,374g
242 CS · 6.7/m
Swoo3n#TR1
Kindred · Jungle
8 / 9 / 6
32.6% KP
26,347
16.1% share
15,367g
226 CS · 6.3/m
Twtv PyrisTTT#123
Xerath · Mid
9 / 12 / 11
46.5% KP
45,299
27.7% share
15,065g
228 CS · 6.3/m
00000000000swity#piggy
Corki · ADC
11 / 5 / 10
48.8% KP
41,091
25.1% share
20,609g
288 CS · 8/m
E BASARIM#44444
Lulu · Support
3 / 8 / 16
44.2% KP
7,998
4.9% share
11,281g
27 CS · 0.8/m
Red side
DefeatKILLSTARZ#Iver
Vladimir · Top
7 / 8 / 4
26.8% KP
37,168
23.3% share
14,382g
283 CS · 7.9/m
Carve#9999
Elise · Jungle
20 / 5 / 6
63.4% KP
58,365
36.6% share
20,933g
273 CS · 7.6/m
419QZ#ˉˉˉ
Qiyana · Mid
9 / 15 / 6
36.6% KP
39,595
24.8% share
14,326g
206 CS · 5.7/m
Swag#hao
Twitch · ADC
4 / 10 / 3
17.1% KP
16,929
10.6% share
13,609g
253 CS · 7/m
babydoll#707
Milio · Support
1 / 5 / 18
46.3% KP
7,392
4.6% share
10,543g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
