Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Victory
Ranked Solo/Duo · 200 days ago
2 / 7 / 24
K / D / A
68.4%
Kill participation
214.2
Damage / min
11,033g
326.6 gold / min
100
36 placed · 12 cleared
31
0.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatomletlik#TR1
Renekton · Top
3 / 7 / 9
35.3% KP
27,508
20.7% share
11,113g
158 CS · 4.7/m
RAYAN CHERKI#1110
Taliyah · Jungle
14 / 10 / 7
61.8% KP
34,836
26.2% share
18,414g
277 CS · 8.2/m
Ryejin#1881
Ahri · Mid
9 / 10 / 6
44.1% KP
16,434
12.3% share
13,100g
220 CS · 6.5/m
IMAM#HET
Garen · ADC
8 / 7 / 15
67.6% KP
37,627
28.3% share
15,607g
236 CS · 7/m
Woâ#W04
Yuumi · Support
0 / 4 / 26
76.5% KP
16,718
12.6% share
9,519g
6 CS · 0.2/m
Red side
VictoryDesire Lines#tempy
Mordekaiser · Top
5 / 6 / 6
28.9% KP
24,278
16.8% share
12,401g
214 CS · 6.3/m
obayana#1123
Qiyana · Jungle
8 / 3 / 12
52.6% KP
29,967
20.8% share
17,213g
277 CS · 8.2/m
S I N N E R#คนบาป
Zed · Mid
13 / 10 / 7
52.6% KP
51,596
35.8% share
18,754g
210 CS · 6.2/m
Shoei sae#TR1
Jhin · ADC
10 / 8 / 10
52.6% KP
31,177
21.6% share
17,495g
235 CS · 7/m
E BASARIM#44444
Soraka · Support
2 / 7 / 24
68.4% KP
7,235
5% share
11,033g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
