Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 199 days ago
0 / 3 / 15
K / D / A
45.5%
Kill participation
237.9
Damage / min
7,492g
282.7 gold / min
88
36 placed · 11 cleared
39
1.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMCH LordMaho#TR1
Sylas · Top
9 / 6 / 11
60.6% KP
32,309
33% share
11,799g
152 CS · 5.7/m
The Rheronis#TR1
Graves · Jungle
8 / 9 / 8
48.5% KP
26,822
27.4% share
12,031g
219 CS · 8.3/m
Kül Tigin#074
Pyke · Mid
8 / 8 / 5
39.4% KP
11,200
11.4% share
10,249g
93 CS · 3.5/m
WikoliN#TR1
Kai'Sa · ADC
8 / 6 / 4
36.4% KP
21,291
21.7% share
13,332g
197 CS · 7.4/m
E BASARIM#44444
Lulu · Support
0 / 3 / 15
45.5% KP
6,304
6.4% share
7,492g
39 CS · 1.5/m
Red side
VictoryGogmazios#巨戟龍
Fiora · Top
9 / 10 / 3
37.5% KP
31,559
26.4% share
12,690g
171 CS · 6.5/m
Singμlarity#TR1
Nunu & Willump · Jungle
6 / 6 / 12
56.3% KP
10,036
8.4% share
12,091g
197 CS · 7.4/m
Kod adı Hikmet#2727
Lissandra · Mid
10 / 6 / 7
53.1% KP
31,661
26.4% share
13,878g
202 CS · 7.6/m
Mithrandir#JRRT
Ziggs · ADC
6 / 5 / 6
37.5% KP
25,486
21.3% share
13,142g
215 CS · 8.1/m
Qiamarchav#7049
Ashe · Support
1 / 6 / 21
68.8% KP
21,018
17.6% share
9,647g
55 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
