Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 199 days ago
1 / 4 / 19
K / D / A
80%
Kill participation
227.9
Damage / min
9,896g
266 gold / min
97
48 placed · 6 cleared
45
1.2 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMako#4900
Malphite · Top
4 / 8 / 14
72% KP
30,216
19.4% share
13,149g
201 CS · 5.4/m
İnt Komandosu 1#GGez
Master Yi · Jungle
9 / 7 / 6
60% KP
28,217
18.1% share
19,308g
269 CS · 7.2/m
Boulife#00000
Sion · Mid
5 / 2 / 14
76% KP
41,686
26.7% share
16,187g
357 CS · 9.6/m
Need Goth Gf#Doll
Sivir · ADC
6 / 4 / 12
72% KP
47,270
30.3% share
17,686g
327 CS · 8.8/m
E BASARIM#44444
Lulu · Support
1 / 4 / 19
80% KP
8,478
5.4% share
9,896g
45 CS · 1.2/m
Red side
Victorycade cunningham#bbp2
Fiora · Top
11 / 5 / 3
56% KP
42,661
25% share
18,466g
291 CS · 7.8/m
shi#282
Jax · Jungle
2 / 7 / 7
36% KP
15,858
9.3% share
14,404g
252 CS · 6.8/m
Kral Oathnx#Oath
Vladimir · Mid
4 / 3 / 7
44% KP
46,388
27.2% share
14,491g
314 CS · 8.4/m
Suigh sîosv2#Smoke
Jinx · ADC
7 / 6 / 7
56% KP
54,767
32.1% share
19,814g
332 CS · 8.9/m
Batuchuu#TR1
Thresh · Support
1 / 4 / 15
64% KP
10,961
6.4% share
11,080g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
