Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 199 days ago
4 / 1 / 13
K / D / A
43.6%
Kill participation
247.4
Damage / min
7,427g
354.5 gold / min
41
15 placed · 2 cleared
29
1.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLarissa#1635
Jayce · Top
10 / 2 / 2
30.8% KP
23,923
30.3% share
10,836g
190 CS · 9.1/m
baboonTR#2056
Diana · Jungle
9 / 0 / 8
43.6% KP
15,093
19.1% share
12,173g
194 CS · 9.3/m
MARSUPİLAMİ#dodo
Yasuo · Mid
11 / 3 / 5
41% KP
22,763
28.8% share
10,916g
187 CS · 8.9/m
MANÇOLOJİ#TR44
Jinx · ADC
5 / 0 / 5
25.6% KP
12,027
15.2% share
12,337g
232 CS · 11.1/m
E BASARIM#44444
Lulu · Support
4 / 1 / 13
43.6% KP
5,183
6.6% share
7,427g
29 CS · 1.4/m
Red side
DefeatHyeon Gyu Oh#1337
Gwen · Top
0 / 7 / 1
16.7% KP
6,081
15.1% share
5,453g
112 CS · 5.3/m
COMPTONSACILMASI#RR12
Olaf · Jungle
2 / 9 / 0
33.3% KP
10,317
25.7% share
7,130g
150 CS · 7.2/m
BetaBerkBayındır#BBB
Vex · Mid
1 / 9 / 1
33.3% KP
12,224
30.4% share
6,531g
148 CS · 7.1/m
Dürzü#DRZ
Twitch · ADC
3 / 7 / 1
66.7% KP
7,919
19.7% share
8,256g
126 CS · 6/m
Kathie#707
Nami · Support
0 / 7 / 2
33.3% KP
3,639
9.1% share
4,718g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
