Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 199 days ago
1 / 8 / 22
K / D / A
65.7%
Kill participation
201.8
Damage / min
9,343g
311.8 gold / min
71
31 placed · 8 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream on#希望の光
Irelia · Top
8 / 4 / 4
30% KP
23,370
18.4% share
14,529g
254 CS · 8.5/m
Andrez#0302
Talon · Jungle
10 / 6 / 5
37.5% KP
26,309
20.7% share
14,431g
242 CS · 8.1/m
eti 73#733
Orianna · Mid
7 / 9 / 11
45% KP
31,477
24.8% share
12,887g
233 CS · 7.8/m
iliketoghostthem#all
Kai'Sa · ADC
8 / 9 / 11
47.5% KP
31,548
24.9% share
13,716g
195 CS · 6.5/m
cee#1181
Pyke · Support
7 / 8 / 12
47.5% KP
14,169
11.2% share
10,899g
47 CS · 1.6/m
Red side
VictoryGünay#Ati
Cho'Gath · Top
4 / 12 / 8
34.3% KP
21,311
18.8% share
10,228g
147 CS · 4.9/m
marco asensio#563
Viego · Jungle
17 / 6 / 2
54.3% KP
25,577
22.6% share
17,454g
220 CS · 7.3/m
Bad Motives#THE90
Veigar · Mid
5 / 7 / 17
62.9% KP
22,476
19.8% share
13,268g
226 CS · 7.5/m
KaiSaCaramelo#Lalo
Jinx · ADC
8 / 7 / 12
57.1% KP
37,976
33.5% share
16,357g
229 CS · 7.6/m
E BASARIM#44444
Milio · Support
1 / 8 / 22
65.7% KP
6,046
5.3% share
9,343g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
