Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 197 days ago
6 / 10 / 11
K / D / A
37.8%
Kill participation
888.2
Damage / min
14,377g
359.9 gold / min
26
17 placed · 0 cleared
281
7 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyy can u 15#Top1
Renekton · Top
2 / 10 / 7
24.3% KP
16,769
10.2% share
14,789g
282 CS · 7.1/m
toxic love#212
Bel'Veth · Jungle
20 / 6 / 10
81.1% KP
53,021
32.4% share
22,499g
287 CS · 7.2/m
sharp#TR2
Anivia · Mid
10 / 9 / 13
62.2% KP
51,544
31.5% share
17,616g
241 CS · 6/m
WPF Zerobaca#TR1
Ezreal · ADC
4 / 10 / 10
37.8% KP
35,853
21.9% share
15,482g
263 CS · 6.6/m
haunt u#143
Lulu · Support
1 / 10 / 27
75.7% KP
6,632
4% share
11,878g
27 CS · 0.7/m
Red side
Victoryzagreus#361
Urgot · Top
9 / 7 / 14
51.1% KP
33,488
16.1% share
18,933g
283 CS · 7.1/m
Onoracho#TR1
Jarvan IV · Jungle
8 / 13 / 26
75.6% KP
44,774
21.5% share
18,438g
281 CS · 7/m
E BASARIM#44444
Vladimir · Mid
6 / 10 / 11
37.8% KP
35,484
17.1% share
14,377g
281 CS · 7/m
emre361#psl
Zeri · ADC
21 / 3 / 12
73.3% KP
80,697
38.8% share
27,648g
388 CS · 9.7/m
BİRİ VARDI GİTTİ#OCE2
Yuumi · Support
1 / 4 / 33
75.6% KP
13,397
6.4% share
11,315g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
