Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 196 days ago
2 / 6 / 9
K / D / A
45.8%
Kill participation
164.7
Damage / min
7,416g
280.7 gold / min
68
26 placed · 3 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRENGARIM23CM#23cm
Draven · Top
3 / 12 / 4
29.2% KP
16,630
20.7% share
10,455g
181 CS · 6.9/m
SUPREMEABUSE#xes
Qiyana · Jungle
4 / 9 / 6
41.7% KP
13,188
16.5% share
10,393g
178 CS · 6.7/m
terminator buse#696
Ahri · Mid
8 / 6 / 4
50% KP
24,304
30.3% share
13,057g
230 CS · 8.7/m
KemalSan#GKCLK
Lucian · ADC
7 / 5 / 3
41.7% KP
21,689
27.1% share
13,307g
204 CS · 7.7/m
E BASARIM#44444
Janna · Support
2 / 6 / 9
45.8% KP
4,351
5.4% share
7,416g
29 CS · 1.1/m
Red side
Victoryhey call me su#TR1
Sion · Top
9 / 4 / 11
52.6% KP
24,534
23.7% share
14,094g
204 CS · 7.7/m
Separate Ways#167
Jarvan IV · Jungle
8 / 3 / 13
55.3% KP
15,801
15.3% share
13,343g
209 CS · 7.9/m
sharingan#645
Zed · Mid
16 / 3 / 2
47.4% KP
36,676
35.5% share
17,190g
239 CS · 9/m
Kuasar#Kua
Caitlyn · ADC
4 / 8 / 11
39.5% KP
18,766
18.1% share
12,697g
201 CS · 7.6/m
Dostum Olmaz#TRR
Blitzcrank · Support
1 / 7 / 16
44.7% KP
7,649
7.4% share
7,744g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
