Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 196 days ago
1 / 6 / 3
K / D / A
20%
Kill participation
459.3
Damage / min
7,870g
330.9 gold / min
13
6 placed · 2 cleared
176
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTop Father#2003
Jayce · Top
8 / 2 / 7
44.1% KP
26,878
29.3% share
11,007g
200 CS · 8.4/m
emeklitrendyolcu#1234
Jarvan IV · Jungle
8 / 2 / 16
70.6% KP
13,859
15.1% share
12,141g
154 CS · 6.5/m
NVM Jarita#3169
Syndra · Mid
5 / 6 / 10
44.1% KP
23,034
25.1% share
10,819g
174 CS · 7.3/m
D O G I L I M#TR1
Twitch · ADC
10 / 5 / 5
44.1% KP
17,648
19.2% share
12,313g
182 CS · 7.7/m
bnunecatiyeverin#OZEL
Seraphine · Support
3 / 5 / 19
64.7% KP
10,264
11.2% share
8,552g
20 CS · 0.8/m
Red side
Defeatauswählen#yhwa
Camille · Top
5 / 7 / 5
50% KP
16,345
23.7% share
9,385g
126 CS · 5.3/m
god complex#JUNG
Ambessa · Jungle
9 / 6 / 4
65% KP
19,186
27.8% share
10,892g
165 CS · 6.9/m
E BASARIM#44444
Orianna · Mid
1 / 6 / 3
20% KP
10,924
15.8% share
7,870g
176 CS · 7.4/m
EŞREF TEK#BOZAR
Ezreal · ADC
2 / 9 / 7
45% KP
14,883
21.6% share
8,843g
163 CS · 6.9/m
Tori#toti
Nami · Support
3 / 6 / 14
85% KP
7,597
11% share
7,302g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
