Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 196 days ago
9 / 3 / 18
K / D / A
56.3%
Kill participation
687.1
Damage / min
11,785g
422.4 gold / min
98
41 placed · 7 cleared
17
0.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCptNI2#0000
Shen · Top
8 / 5 / 14
45.8% KP
22,687
19.6% share
13,029g
184 CS · 6.6/m
keep on wish#0307
Rengar · Jungle
9 / 4 / 11
41.7% KP
22,811
19.7% share
14,616g
189 CS · 6.8/m
Şaplak Makinesi#UĞĞHH
Sylas · Mid
8 / 8 / 6
29.2% KP
20,505
17.7% share
10,863g
129 CS · 4.6/m
aptal asrın#TR1
Mel · ADC
14 / 2 / 3
35.4% KP
30,632
26.5% share
16,728g
252 CS · 9/m
E BASARIM#44444
Poppy · Support
9 / 3 / 18
56.3% KP
19,170
16.6% share
11,785g
17 CS · 0.6/m
Red side
DefeatııIIııIIıı#TR1
Urgot · Top
6 / 11 / 5
50% KP
25,229
24.2% share
11,225g
187 CS · 6.7/m
Arw3n#0001
Naafiri · Jungle
5 / 13 / 5
45.5% KP
18,267
17.5% share
11,784g
168 CS · 6/m
Hurphy#TR1
Zoe · Mid
5 / 9 / 3
36.4% KP
22,225
21.3% share
10,224g
176 CS · 6.3/m
Rekkles#231
Jinx · ADC
3 / 10 / 5
36.4% KP
17,939
17.2% share
11,295g
200 CS · 7.2/m
öldürme2000#TR1
Zyra · Support
3 / 5 / 4
31.8% KP
20,575
19.7% share
8,335g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
