Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 196 days ago
2 / 2 / 17
K / D / A
63.3%
Kill participation
604.7
Damage / min
8,745g
365.4 gold / min
70
32 placed · 5 cleared
16
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatToxic Scripter#TR1
Kled · Top
3 / 3 / 2
71.4% KP
13,026
28.7% share
9,842g
179 CS · 7.5/m
Darth Gökçe#SITH
Master Yi · Jungle
1 / 3 / 0
14.3% KP
3,161
7% share
9,378g
194 CS · 8.1/m
Zedİşkap#1903
LeBlanc · Mid
1 / 9 / 0
14.3% KP
7,920
17.4% share
7,643g
151 CS · 6.3/m
Celaena#3131
Caitlyn · ADC
1 / 9 / 0
14.3% KP
12,604
27.7% share
7,675g
149 CS · 6.2/m
Emoris01#emoli
Zilean · Support
1 / 8 / 2
42.9% KP
8,723
19.2% share
6,699g
23 CS · 1/m
Red side
VictoryROBOMONO#TR1
Karma · Top
0 / 5 / 7
23.3% KP
14,856
15.4% share
7,127g
120 CS · 5/m
Tahm Kench#ham
Lee Sin · Jungle
8 / 0 / 7
50% KP
12,691
13.1% share
11,522g
167 CS · 7/m
AureIion Sol#111
Anivia · Mid
6 / 0 / 5
36.7% KP
20,586
21.3% share
11,547g
237 CS · 9.9/m
pesf#0000
Jinx · ADC
14 / 1 / 5
63.3% KP
33,994
35.2% share
16,410g
260 CS · 10.9/m
E BASARIM#44444
Poppy · Support
2 / 2 / 17
63.3% KP
14,473
15% share
8,745g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
