Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 195 days ago
10 / 6 / 27
K / D / A
69.8%
Kill participation
953.2
Damage / min
13,715g
442.7 gold / min
101
44 placed · 5 cleared
20
0.6 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuper Tapo#AFX
Zaahen · Top
7 / 9 / 8
36.6% KP
24,901
18% share
11,186g
141 CS · 4.6/m
yt asshiaz fun#ashz
Kha'Zix · Jungle
14 / 13 / 14
68.3% KP
42,455
30.7% share
14,772g
146 CS · 4.7/m
Katanın 50 Tonu#Yunus
Katarina · Mid
9 / 10 / 9
43.9% KP
25,850
18.7% share
12,950g
199 CS · 6.4/m
evandora dyer#TR1
Kai'Sa · ADC
9 / 10 / 10
46.3% KP
30,810
22.3% share
15,653g
249 CS · 8/m
Patolojik Vaka#TR5
Leona · Support
2 / 11 / 21
56.1% KP
14,116
10.2% share
10,055g
18 CS · 0.6/m
Red side
VictoryArista#2007
Warwick · Top
17 / 10 / 9
49.1% KP
43,307
27.5% share
15,517g
200 CS · 6.5/m
Dlax#0000
Hecarim · Jungle
8 / 5 / 16
45.3% KP
23,338
14.8% share
16,352g
278 CS · 9/m
Seuzar#TR1
Mel · Mid
16 / 8 / 8
45.3% KP
40,077
25.4% share
15,795g
213 CS · 6.9/m
Tete#PİG
Caitlyn · ADC
2 / 12 / 5
13.2% KP
21,420
13.6% share
13,027g
246 CS · 7.9/m
E BASARIM#44444
Poppy · Support
10 / 6 / 27
69.8% KP
29,534
18.7% share
13,715g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
