Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 194 days ago
1 / 5 / 15
K / D / A
51.6%
Kill participation
569.6
Damage / min
10,233g
316.2 gold / min
24
13 placed · 5 cleared
168
5.2 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Suriyeli#KING
Aatrox · Top
10 / 8 / 10
43.5% KP
31,784
24.2% share
13,893g
214 CS · 6.6/m
everybodyhatesme#TR1
Shaco · Jungle
14 / 9 / 15
63% KP
23,647
18% share
16,634g
226 CS · 7/m
FLFearLess#TR1
Malzahar · Mid
4 / 5 / 16
43.5% KP
25,458
19.4% share
13,093g
246 CS · 7.6/m
SMAUGGV2#TR1
Ezreal · ADC
17 / 5 / 13
65.2% KP
39,453
30.1% share
17,597g
206 CS · 6.4/m
im a star#777
Yuumi · Support
1 / 4 / 31
69.6% KP
10,856
8.3% share
9,891g
15 CS · 0.5/m
Red side
Defeatyusei#aste1
Zaahen · Top
6 / 8 / 6
38.7% KP
23,700
18.9% share
13,080g
183 CS · 5.7/m
who11#ern
Taliyah · Jungle
11 / 11 / 9
64.5% KP
29,580
23.5% share
16,609g
247 CS · 7.6/m
E BASARIM#44444
Karma · Mid
1 / 5 / 15
51.6% KP
18,437
14.7% share
10,233g
168 CS · 5.2/m
YUMURTA DÖLLEYEN#99999
Aphelios · ADC
13 / 12 / 10
74.2% KP
43,358
34.5% share
18,725g
217 CS · 6.7/m
TroopEl#2428
Thresh · Support
0 / 10 / 23
74.2% KP
10,556
8.4% share
9,282g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
