Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 192 days ago
2 / 8 / 5
K / D / A
63.6%
Kill participation
345
Damage / min
5,847g
289 gold / min
35
15 placed · 4 cleared
37
1.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory60günchatbanı#1453
Sett · Top
12 / 3 / 2
43.8% KP
26,322
34.6% share
11,352g
158 CS · 7.8/m
gözlerim kısık#0007
Ambessa · Jungle
6 / 1 / 9
46.9% KP
14,477
19% share
11,775g
177 CS · 8.7/m
Ryejin#1881
Mel · Mid
6 / 5 / 5
34.4% KP
14,787
19.4% share
8,013g
141 CS · 7/m
Peek a Boou#TR1
Kai'Sa · ADC
7 / 1 / 5
37.5% KP
12,702
16.7% share
11,086g
181 CS · 8.9/m
TheDrowArcher#TDA
Nami · Support
1 / 2 / 17
56.3% KP
7,811
10.3% share
7,192g
30 CS · 1.5/m
Red side
Defeatregedya#888
Shen · Top
1 / 9 / 3
36.4% KP
10,772
20.8% share
5,773g
106 CS · 5.2/m
öldürme2000#TR1
Nocturne · Jungle
4 / 4 / 3
63.6% KP
10,410
20.1% share
7,673g
117 CS · 5.8/m
JustCrayer#TR1
Viktor · Mid
2 / 7 / 2
36.4% KP
15,878
30.6% share
6,918g
145 CS · 7.2/m
ROCKY BALBOA#freak
Lucian · ADC
2 / 4 / 3
45.5% KP
7,854
15.1% share
7,744g
151 CS · 7.5/m
E BASARIM#44444
Amumu · Support
2 / 8 / 5
63.6% KP
6,980
13.5% share
5,847g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
