Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 192 days ago
7 / 8 / 22
K / D / A
63%
Kill participation
614.4
Damage / min
13,710g
376.5 gold / min
116
63 placed · 10 cleared
54
1.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy game my rules#999
K'Sante · Top
7 / 6 / 22
63% KP
33,987
18.1% share
15,520g
209 CS · 5.7/m
Mooshi#0101
Qiyana · Jungle
10 / 5 / 11
45.7% KP
37,903
20.2% share
17,345g
258 CS · 7.1/m
mertekfur#TR1
Aurora · Mid
13 / 5 / 13
56.5% KP
61,589
32.8% share
18,318g
289 CS · 7.9/m
ROCKY BALBOA#freak
Yunara · ADC
9 / 13 / 13
47.8% KP
32,111
17.1% share
17,915g
242 CS · 6.6/m
E BASARIM#44444
Poppy · Support
7 / 8 / 22
63% KP
22,375
11.9% share
13,710g
54 CS · 1.5/m
Red side
Defeatheartbroken#hah
Vayne · Top
12 / 14 / 5
47.2% KP
50,364
29.4% share
17,220g
223 CS · 6.1/m
Jawquin#BTC
Lee Sin · Jungle
8 / 7 / 10
50% KP
30,713
17.9% share
15,240g
255 CS · 7/m
raichi#6134
Ahri · Mid
5 / 7 / 5
27.8% KP
24,377
14.2% share
12,322g
227 CS · 6.2/m
sharingan#1231
Ezreal · ADC
10 / 6 / 4
38.9% KP
54,148
31.6% share
18,045g
272 CS · 7.5/m
Rëino#TR1
Karma · Support
1 / 12 / 20
58.3% KP
11,592
6.8% share
10,770g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
