Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 192 days ago
5 / 6 / 10
K / D / A
57.7%
Kill participation
552.2
Damage / min
12,806g
425.4 gold / min
21
1 placed · 4 cleared
211
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAleceia#TR1
Vladimir · Top
2 / 11 / 6
30.8% KP
22,420
22.7% share
10,271g
184 CS · 6.1/m
E BASARIM#44444
Jarvan IV · Jungle
5 / 6 / 10
57.7% KP
16,620
16.8% share
12,806g
211 CS · 7/m
archisy#rave
Kassadin · Mid
2 / 4 / 4
23.1% KP
16,279
16.5% share
10,696g
237 CS · 7.9/m
pray for umad#78XD
Katarina · ADC
15 / 10 / 5
76.9% KP
34,383
34.8% share
17,947g
207 CS · 6.9/m
Oğuz Altay Bodur#hello
Nami · Support
2 / 10 / 16
69.2% KP
9,148
9.3% share
9,186g
24 CS · 0.8/m
Red side
Victoryschwarzes herz#361
Akali · Top
14 / 4 / 5
46.3% KP
37,721
25.9% share
14,215g
206 CS · 6.8/m
birinci#first
Sejuani · Jungle
5 / 2 / 15
48.8% KP
22,338
15.3% share
12,956g
207 CS · 6.9/m
nasıl oluyor#TURK
Tristana · Mid
11 / 5 / 8
46.3% KP
42,848
29.4% share
17,370g
289 CS · 9.6/m
levia fanboy#333
Mel · ADC
8 / 10 / 8
39% KP
28,356
19.4% share
13,468g
171 CS · 5.7/m
Realegendary#TR1
Leona · Support
3 / 5 / 23
63.4% KP
14,529
10% share
11,043g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
