Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 192 days ago
5 / 4 / 27
K / D / A
74.4%
Kill participation
860
Damage / min
11,726g
413.6 gold / min
86
39 placed · 7 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNeverMindd#TR1
Dr. Mundo · Top
3 / 8 / 7
33.3% KP
26,922
29.6% share
11,741g
208 CS · 7.3/m
Brainless Rengar#TR1
Rengar · Jungle
6 / 11 / 9
50% KP
19,159
21.1% share
11,336g
163 CS · 5.7/m
k mid1#11111
LeBlanc · Mid
16 / 8 / 4
66.7% KP
25,124
27.7% share
14,219g
193 CS · 6.8/m
Miyamoto Musashi#最後の浪人
Lucian · ADC
3 / 7 / 1
13.3% KP
9,884
10.9% share
11,163g
214 CS · 7.5/m
Dechaines#3161
Nami · Support
2 / 9 / 10
40% KP
9,755
10.7% share
8,404g
24 CS · 0.8/m
Red side
Victoryakıllara zarar#adgap
Gwen · Top
6 / 5 / 3
20.9% KP
25,779
17.3% share
12,240g
181 CS · 6.4/m
Apophis#QU30
Graves · Jungle
8 / 10 / 12
46.5% KP
30,516
20.5% share
16,161g
263 CS · 9.3/m
a baseball card#yüko
Akshan · Mid
18 / 6 / 6
55.8% KP
39,635
26.6% share
16,499g
197 CS · 6.9/m
Meewtwo#2001
Hwei · ADC
6 / 5 / 12
41.9% KP
28,753
19.3% share
15,752g
248 CS · 8.7/m
E BASARIM#44444
Poppy · Support
5 / 4 / 27
74.4% KP
24,382
16.4% share
11,726g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
