Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 191 days ago
6 / 3 / 19
K / D / A
53.2%
Kill participation
688.5
Damage / min
11,888g
384.7 gold / min
101
48 placed · 9 cleared
35
1.1 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoonWizard1#TR1
Volibear · Top
8 / 6 / 6
29.8% KP
32,215
23.3% share
13,385g
236 CS · 7.6/m
MaestroShiFu#TR1
Rengar · Jungle
8 / 6 / 10
38.3% KP
27,940
20.2% share
15,765g
234 CS · 7.6/m
Parlak Bazuka#Mugi
Ahri · Mid
15 / 8 / 6
44.7% KP
32,853
23.8% share
14,541g
151 CS · 4.9/m
Undslemia07#TR1
Kai'Sa · ADC
10 / 6 / 10
42.6% KP
23,698
17.2% share
16,369g
210 CS · 6.8/m
E BASARIM#44444
Poppy · Support
6 / 3 / 19
53.2% KP
21,276
15.4% share
11,888g
35 CS · 1.1/m
Red side
Defeatseares witherdar#6463
Darius · Top
3 / 11 / 4
24.1% KP
29,259
25.2% share
9,936g
189 CS · 6.1/m
Ye Shun#M6W1
Talon · Jungle
8 / 9 / 6
48.3% KP
28,331
24.4% share
15,180g
258 CS · 8.3/m
Sabhankra#TR1
Zed · Mid
9 / 9 / 0
31% KP
25,293
21.7% share
13,939g
269 CS · 8.7/m
Tugaben#TR07
Miss Fortune · ADC
7 / 7 / 3
34.5% KP
25,504
21.9% share
15,276g
236 CS · 7.6/m
t1 keria#piwon
Nami · Support
2 / 11 / 10
41.4% KP
7,910
6.8% share
8,789g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
