Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 191 days ago
10 / 11 / 11
K / D / A
41.2%
Kill participation
904.6
Damage / min
16,816g
445.7 gold / min
48
5 placed · 15 cleared
241
6.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyveê#0001
Cho'Gath · Top
12 / 8 / 10
52.4% KP
44,381
27.8% share
14,762g
179 CS · 4.7/m
Şampiyonluk 1#SCXER
Lee Sin · Jungle
14 / 15 / 9
54.8% KP
27,143
17% share
15,548g
155 CS · 4.1/m
bhdr#1111
Syndra · Mid
6 / 8 / 9
35.7% KP
33,262
20.8% share
16,145g
299 CS · 7.9/m
Dornish#TR1
Caitlyn · ADC
7 / 10 / 10
40.5% KP
44,227
27.7% share
19,355g
289 CS · 7.7/m
MoonŁight#777
Rakan · Support
3 / 10 / 16
45.2% KP
10,871
6.8% share
11,338g
40 CS · 1.1/m
Red side
VictoryBestrafeMich#Recht
Lissandra · Top
9 / 17 / 15
47.1% KP
39,631
18.7% share
14,864g
218 CS · 5.8/m
E BASARIM#44444
Kha'Zix · Jungle
10 / 11 / 11
41.2% KP
34,133
16.1% share
16,816g
241 CS · 6.4/m
cr789789#TR1
Viktor · Mid
10 / 5 / 22
62.7% KP
61,667
29.1% share
15,968g
248 CS · 6.6/m
P0rtexible#2323
Jhin · ADC
21 / 5 / 18
76.5% KP
63,758
30% share
22,741g
263 CS · 7/m
God s Clown#Utku
Karma · Support
1 / 4 / 37
74.5% KP
13,009
6.1% share
12,404g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
