Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Victory
Ranked Solo/Duo · 191 days ago
2 / 6 / 12
K / D / A
43.8%
Kill participation
660
Damage / min
8,362g
336.5 gold / min
68
25 placed · 3 cleared
33
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEH#3131
Naafiri · Top
3 / 10 / 5
30.8% KP
19,687
20.5% share
9,097g
177 CS · 7.1/m
Viper#TR222
Qiyana · Jungle
8 / 6 / 5
50% KP
16,171
16.9% share
11,110g
169 CS · 6.8/m
Kral Suriyeli#KING
Ahri · Mid
10 / 5 / 6
61.5% KP
27,883
29.1% share
12,984g
209 CS · 8.4/m
プリテンダー#116i
Jhin · ADC
2 / 7 / 9
42.3% KP
17,131
17.9% share
9,525g
170 CS · 6.8/m
arumi#karya
Seraphine · Support
3 / 4 / 16
73.1% KP
15,041
15.7% share
7,675g
27 CS · 1.1/m
Red side
VictoryJoe Cat#111
Riven · Top
8 / 6 / 6
43.8% KP
19,990
21.2% share
12,554g
201 CS · 8.1/m
Akcakus#chill
Dr. Mundo · Jungle
4 / 2 / 10
43.8% KP
13,587
14.4% share
12,454g
224 CS · 9/m
Kim Chaewon#Kibir
Sion · Mid
8 / 6 / 5
40.6% KP
20,639
21.9% share
12,419g
187 CS · 7.5/m
Minik#DRVEN
Lucian · ADC
10 / 6 / 5
46.9% KP
23,793
25.2% share
13,459g
200 CS · 8/m
E BASARIM#44444
Fiddlesticks · Support
2 / 6 / 12
43.8% KP
16,401
17.4% share
8,362g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
