Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 190 days ago
13 / 7 / 21
K / D / A
75.6%
Kill participation
783.7
Damage / min
14,677g
443.9 gold / min
120
64 placed · 8 cleared
22
0.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPEYNİRLİ DORİTOS#TR1
Aatrox · Top
9 / 10 / 3
26.7% KP
30,293
20.2% share
13,530g
213 CS · 6.4/m
Arawn#DNGR
Ambessa · Jungle
5 / 7 / 12
37.8% KP
22,879
15.3% share
15,477g
283 CS · 8.6/m
KABZIMAL#1v9aw
Katarina · Mid
13 / 6 / 11
53.3% KP
42,137
28.1% share
16,557g
248 CS · 7.5/m
Adodge#001
Jhin · ADC
12 / 9 / 11
51.1% KP
31,751
21.2% share
18,236g
255 CS · 7.7/m
Boldz v1#TR1
Nidalee · Support
6 / 13 / 14
44.4% KP
22,960
15.3% share
11,611g
50 CS · 1.5/m
Red side
VictoryJessica Jones#3649
Gangplank · Top
8 / 13 / 9
37.8% KP
35,157
22.9% share
17,474g
258 CS · 7.8/m
Viper#TR222
Graves · Jungle
8 / 10 / 9
37.8% KP
30,412
19.8% share
16,118g
254 CS · 7.7/m
Jerusalem#009
Kassadin · Mid
7 / 5 / 9
35.6% KP
25,781
16.8% share
13,899g
234 CS · 7.1/m
ŞENGÜLLER OTO#aygıt
Sivir · ADC
9 / 10 / 12
46.7% KP
36,055
23.5% share
18,656g
299 CS · 9/m
E BASARIM#44444
Poppy · Support
13 / 7 / 21
75.6% KP
25,913
16.9% share
14,677g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
