Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Victory
Ranked Solo/Duo · 190 days ago
3 / 6 / 11
K / D / A
50%
Kill participation
621.4
Damage / min
7,993g
318.9 gold / min
82
27 placed · 7 cleared
31
1.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMâyk#TR1
Gnar · Top
5 / 0 / 4
32.1% KP
12,741
14.8% share
11,526g
194 CS · 7.7/m
Zilean#ADC
Naafiri · Jungle
10 / 2 / 10
71.4% KP
23,120
26.8% share
14,168g
232 CS · 9.3/m
EnesK#003
Vladimir · Mid
2 / 2 / 8
35.7% KP
13,374
15.5% share
9,342g
183 CS · 7.3/m
yasuomahmut2002#0205
Ezreal · ADC
8 / 3 / 3
39.3% KP
21,368
24.8% share
13,025g
211 CS · 8.4/m
E BASARIM#44444
Fiddlesticks · Support
3 / 6 / 11
50% KP
15,577
18.1% share
7,993g
31 CS · 1.2/m
Red side
Defeat王 Barou Shoei#KING
Pantheon · Top
0 / 7 / 1
7.7% KP
6,931
11.2% share
6,412g
137 CS · 5.5/m
Hold The Mid#3113
Kayn · Jungle
0 / 6 / 2
15.4% KP
6,007
9.7% share
7,604g
156 CS · 6.2/m
Ballıca Teksas#15ff
Akali · Mid
5 / 3 / 2
53.8% KP
21,213
34.3% share
9,832g
184 CS · 7.3/m
SİBER ATLET#ROSE
Yunara · ADC
7 / 6 / 2
69.2% KP
20,737
33.6% share
12,666g
223 CS · 8.9/m
Legacy#3727
Rakan · Support
1 / 6 / 7
61.5% KP
6,879
11.1% share
6,688g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
