Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 189 days ago
7 / 8 / 26
K / D / A
63.5%
Kill participation
627.1
Damage / min
13,058g
384.2 gold / min
112
56 placed · 6 cleared
14
0.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMordret#LOTM
Camille · Top
9 / 9 / 6
28.8% KP
23,748
13.7% share
15,394g
210 CS · 6.2/m
adrenaline rush#00000
Lee Sin · Jungle
5 / 10 / 14
36.5% KP
17,332
10% share
13,454g
223 CS · 6.6/m
MasterPeak#0201
Malzahar · Mid
7 / 10 / 14
40.4% KP
49,619
28.7% share
14,794g
253 CS · 7.4/m
Querelmyer#3216
Draven · ADC
24 / 9 / 7
59.6% KP
61,016
35.3% share
25,369g
237 CS · 7/m
E BASARIM#44444
Poppy · Support
7 / 8 / 26
63.5% KP
21,310
12.3% share
13,058g
14 CS · 0.4/m
Red side
Victorylaymeintheriver#zxc
Kayle · Top
17 / 7 / 10
58.7% KP
53,087
33.6% share
21,177g
288 CS · 8.5/m
iwannabespace#2748
Ambessa · Jungle
11 / 12 / 7
39.1% KP
23,260
14.7% share
14,677g
176 CS · 5.2/m
kick iriveni1xx#xxxxx
Vladimir · Mid
3 / 12 / 20
50% KP
33,861
21.5% share
13,421g
225 CS · 6.6/m
Süsøy#TR1
Xayah · ADC
10 / 10 / 17
58.7% KP
34,075
21.6% share
16,673g
230 CS · 6.8/m
alterNN#TR1
Rakan · Support
5 / 11 / 30
76.1% KP
13,493
8.6% share
12,619g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
