Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Defeat
Ranked Solo/Duo · 188 days ago
2 / 13 / 10
K / D / A
38.7%
Kill participation
912.1
Damage / min
8,830g
293.4 gold / min
70
23 placed · 5 cleared
41
1.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyasuomahmut2002#0205
Jax · Top
8 / 9 / 4
38.7% KP
32,100
23.3% share
13,006g
230 CS · 7.6/m
xrawz732381#xxx
Graves · Jungle
8 / 10 / 6
45.2% KP
22,395
16.3% share
14,219g
214 CS · 7.1/m
hateful disaster#0094
Zed · Mid
12 / 5 / 4
51.6% KP
37,886
27.5% share
16,014g
250 CS · 8.3/m
SUN GOD NİKA#TR1
Ashe · ADC
1 / 12 / 10
35.5% KP
17,847
13% share
13,028g
225 CS · 7.5/m
E BASARIM#44444
Fiddlesticks · Support
2 / 13 / 10
38.7% KP
27,454
19.9% share
8,830g
41 CS · 1.4/m
Red side
VictoryMeta Karşıtı#TR1
Ornn · Top
5 / 5 / 9
28.6% KP
17,746
14.1% share
10,571g
171 CS · 5.7/m
Khongar#EUW
Kindred · Jungle
26 / 6 / 7
67.3% KP
54,402
43.1% share
21,327g
228 CS · 7.6/m
Mavişş#8892
Akali · Mid
5 / 7 / 6
22.4% KP
19,268
15.3% share
11,650g
215 CS · 7.1/m
Rhearenka#6142
Jinx · ADC
13 / 7 / 9
44.9% KP
25,623
20.3% share
16,716g
244 CS · 8.1/m
Qiamarchav#7049
Soraka · Support
0 / 6 / 35
71.4% KP
9,203
7.3% share
10,962g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
