Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 188 days ago
6 / 6 / 20
K / D / A
57.8%
Kill participation
646.1
Damage / min
13,408g
461.8 gold / min
24
7 placed · 3 cleared
190
6.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVkson#B99
Malphite · Top
1 / 9 / 8
32.1% KP
18,721
17.7% share
9,797g
186 CS · 6.4/m
ascend#ˆˆˆˆˆ
Viego · Jungle
19 / 8 / 3
78.6% KP
31,732
30% share
17,684g
209 CS · 7.2/m
bas oldumu#123
Ekko · Mid
5 / 6 / 2
25% KP
18,430
17.4% share
11,453g
227 CS · 7.8/m
私のドラッグ#Waj
Caitlyn · ADC
2 / 10 / 14
57.1% KP
26,528
25.1% share
12,204g
209 CS · 7.2/m
Godlewsky#TR1
Nautilus · Support
1 / 12 / 13
50% KP
10,277
9.7% share
7,972g
31 CS · 1.1/m
Red side
VictoryRaayk#ZED
Zed · Top
9 / 5 / 8
37.8% KP
24,753
20.6% share
15,153g
218 CS · 7.5/m
E BASARIM#44444
Jarvan IV · Jungle
6 / 6 / 20
57.8% KP
18,759
15.6% share
13,408g
190 CS · 6.5/m
misue#002
Lux · Mid
8 / 4 / 9
37.8% KP
24,651
20.5% share
12,996g
236 CS · 8.1/m
Kozmos#ADC
Samira · ADC
22 / 6 / 5
60% KP
41,323
34.3% share
19,779g
249 CS · 8.6/m
MasterChief#2638
Leona · Support
0 / 7 / 27
60% KP
10,934
9.1% share
8,559g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
