Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 187 days ago
3 / 6 / 5
K / D / A
53.3%
Kill participation
419.9
Damage / min
8,611g
356.8 gold / min
19
2 placed · 3 cleared
153
6.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnes#00001
Gragas · Top
8 / 1 / 6
38.9% KP
17,937
21% share
12,571g
222 CS · 9.2/m
tearskeepfallin#1504
Volibear · Jungle
7 / 1 / 6
36.1% KP
9,861
11.5% share
11,336g
177 CS · 7.3/m
white1#707
Akali · Mid
14 / 2 / 7
58.3% KP
29,079
34% share
14,134g
193 CS · 8/m
KUTAY BABA#quanz
Tristana · ADC
5 / 6 / 7
33.3% KP
17,487
20.4% share
11,393g
206 CS · 8.5/m
Catchie#TR1
Bard · Support
2 / 5 / 18
55.6% KP
11,215
13.1% share
8,271g
28 CS · 1.2/m
Red side
DefeatTatsucem#Tatsu
Gangplank · Top
0 / 10 / 6
40% KP
16,520
26.5% share
9,481g
196 CS · 8.1/m
E BASARIM#44444
Jarvan IV · Jungle
3 / 6 / 5
53.3% KP
10,134
16.2% share
8,611g
153 CS · 6.3/m
Kuestariân#TR1
Xerath · Mid
5 / 7 / 3
53.3% KP
16,208
26% share
10,129g
196 CS · 8.1/m
Anterles#9642
Nilah · ADC
5 / 7 / 4
60% KP
10,215
16.4% share
11,501g
211 CS · 8.7/m
pudding#cagla
Nautilus · Support
2 / 7 / 9
73.3% KP
9,362
15% share
6,427g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
