Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 187 days ago
9 / 10 / 13
K / D / A
55%
Kill participation
618.3
Damage / min
11,649g
385.5 gold / min
99
51 placed · 10 cleared
20
0.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUYGAR DOGANAY#2376
Gragas · Top
4 / 2 / 11
37.5% KP
30,747
20.9% share
12,150g
226 CS · 7.5/m
adsclxmkpdv#いいい
Talon · Jungle
12 / 8 / 15
67.5% KP
42,162
28.6% share
15,120g
202 CS · 6.7/m
aku#00000
Qiyana · Mid
11 / 8 / 6
42.5% KP
35,789
24.3% share
16,221g
202 CS · 6.7/m
Alysa Liu#baby1
Draven · ADC
4 / 13 / 7
27.5% KP
19,951
13.5% share
13,027g
180 CS · 6/m
E BASARIM#44444
Poppy · Support
9 / 10 / 13
55% KP
18,683
12.7% share
11,649g
20 CS · 0.7/m
Red side
Defeatjon snow#611
Shen · Top
4 / 8 / 9
31.7% KP
16,387
12.2% share
10,504g
160 CS · 5.3/m
Kenan Komutan#FTH
Kha'Zix · Jungle
7 / 5 / 12
46.3% KP
21,981
16.3% share
13,147g
210 CS · 6.9/m
ascehiz00#TR1
Sion · Mid
8 / 6 / 11
46.3% KP
29,865
22.2% share
13,260g
159 CS · 5.3/m
ŞENGÜLLER OTO#aygıt
Ezreal · ADC
15 / 8 / 10
61% KP
43,882
32.6% share
16,541g
220 CS · 7.3/m
kutsal damanaca#1903
Karma · Support
7 / 13 / 19
63.4% KP
22,651
16.8% share
11,190g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
