Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 186 days ago
7 / 14 / 20
K / D / A
58.7%
Kill participation
524.4
Damage / min
12,887g
363.9 gold / min
117
53 placed · 8 cleared
17
0.5 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKAYINÇOŞTURAN#4141
Yone · Top
16 / 8 / 10
56.5% KP
43,606
31.2% share
16,124g
234 CS · 6.6/m
jacksparrow#2199
Lee Sin · Jungle
11 / 6 / 22
71.7% KP
31,229
22.4% share
16,666g
158 CS · 4.5/m
KLAUSHYDRA#TR25
Malzahar · Mid
11 / 7 / 11
47.8% KP
34,078
24.4% share
18,230g
353 CS · 10/m
Hanımcı Shrek#eşşek
Jinx · ADC
1 / 12 / 5
13% KP
12,082
8.7% share
14,454g
273 CS · 7.7/m
E BASARIM#44444
Poppy · Support
7 / 14 / 20
58.7% KP
18,573
13.3% share
12,887g
17 CS · 0.5/m
Red side
Defeatc26#hell
Malphite · Top
2 / 16 / 16
38.3% KP
21,147
14% share
10,110g
133 CS · 3.8/m
dreamless#555
Gragas · Jungle
17 / 10 / 8
53.2% KP
48,837
32.4% share
18,072g
279 CS · 7.9/m
iusearchbtw#lnx
Akali · Mid
6 / 6 / 9
31.9% KP
24,379
16.2% share
13,088g
215 CS · 6.1/m
ELISK#ELK
Twitch · ADC
22 / 10 / 4
55.3% KP
46,968
31.2% share
20,740g
233 CS · 6.6/m
draconian#death
Yuumi · Support
0 / 4 / 31
66% KP
9,275
6.2% share
10,227g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
