Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiddlesticks
Defeat
Ranked Solo/Duo · 186 days ago
5 / 5 / 9
K / D / A
73.7%
Kill participation
885
Damage / min
12,153g
420.5 gold / min
54
4 placed · 2 cleared
179
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUmdu#TR17
Kayle · Top
5 / 6 / 6
37.9% KP
24,239
24.5% share
15,055g
297 CS · 10.3/m
Aethera#1537
Jarvan IV · Jungle
9 / 3 / 12
72.4% KP
19,241
19.4% share
14,682g
226 CS · 7.8/m
İnsan Çalışması#TR1
Taliyah · Mid
7 / 1 / 8
51.7% KP
31,357
31.7% share
13,394g
273 CS · 9.4/m
Vayne#41755
Jinx · ADC
7 / 5 / 5
41.4% KP
19,652
19.9% share
13,574g
239 CS · 8.3/m
Bukroshee#神です
Soraka · Support
1 / 4 / 19
69% KP
4,472
4.5% share
8,458g
24 CS · 0.8/m
Red side
DefeatPeter#Wendy
Shen · Top
3 / 4 / 8
57.9% KP
9,679
12% share
9,919g
199 CS · 6.9/m
E BASARIM#44444
Fiddlesticks · Jungle
5 / 5 / 9
73.7% KP
25,577
31.8% share
12,153g
179 CS · 6.2/m
KABZIMAL#1v9aw
Katarina · Mid
6 / 6 / 3
47.4% KP
16,390
20.4% share
13,296g
261 CS · 9/m
Kazıklı Maria#1606
Smolder · ADC
3 / 7 / 4
36.8% KP
15,129
18.8% share
13,251g
245 CS · 8.5/m
112263632211#xxx
Karma · Support
2 / 7 / 9
57.9% KP
13,662
17% share
8,008g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
