Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 186 days ago
4 / 4 / 8
K / D / A
32.4%
Kill participation
787.2
Damage / min
12,695g
425.3 gold / min
15
10 placed · 0 cleared
233
7.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatemin#0117
Cho'Gath · Top
4 / 6 / 3
23.3% KP
16,225
15.6% share
10,453g
203 CS · 6.8/m
yohigau#TR1
Hecarim · Jungle
8 / 8 / 8
53.3% KP
21,733
20.8% share
14,223g
250 CS · 8.4/m
VIKING BERKAN#BALTA
Shyvana · Mid
8 / 7 / 1
30% KP
21,349
20.5% share
13,784g
239 CS · 8/m
Kazıklı Maria#1606
Caitlyn · ADC
8 / 13 / 6
46.7% KP
33,882
32.5% share
14,250g
202 CS · 6.8/m
Aelisia#7777
Janna · Support
2 / 3 / 17
63.3% KP
11,141
10.7% share
9,410g
38 CS · 1.3/m
Red side
Victory13KillokiGRRPAOW#666
Singed · Top
0 / 5 / 4
10.8% KP
8,696
5.8% share
9,706g
190 CS · 6.4/m
Mejinafora#MJF
Kha'Zix · Jungle
10 / 6 / 1
29.7% KP
20,873
13.9% share
13,391g
219 CS · 7.3/m
E BASARIM#44444
Karma · Mid
4 / 4 / 8
32.4% KP
23,499
15.7% share
12,695g
233 CS · 7.8/m
4123732412wxhzcv#xzc
Draven · ADC
19 / 11 / 10
78.4% KP
83,024
55.4% share
24,057g
256 CS · 8.6/m
gozdebabapro#2005
Lulu · Support
4 / 5 / 26
81.1% KP
13,721
9.2% share
11,487g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
