Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 185 days ago
6 / 10 / 16
K / D / A
40%
Kill participation
731.1
Damage / min
12,034g
342.2 gold / min
104
48 placed · 7 cleared
29
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlaxable#TR1
Ornn · Top
5 / 6 / 21
55.3% KP
33,143
20% share
12,733g
188 CS · 5.3/m
tawaqin#6898
Rengar · Jungle
15 / 11 / 8
48.9% KP
39,390
23.7% share
18,383g
193 CS · 5.5/m
İnari#ahri1
Ahri · Mid
13 / 13 / 17
63.8% KP
53,803
32.4% share
16,251g
221 CS · 6.3/m
PusulasızDümenim#0001
Jhin · ADC
12 / 11 / 8
42.6% KP
31,428
18.9% share
16,464g
239 CS · 6.8/m
Berglöwe#777
Karma · Support
2 / 14 / 24
55.3% KP
8,150
4.9% share
10,102g
23 CS · 0.7/m
Red side
VictoryAsta#TR118
Darius · Top
1 / 5 / 8
16.4% KP
16,338
9% share
10,716g
163 CS · 4.6/m
BUFFALO#4646
Ekko · Jungle
21 / 10 / 8
52.7% KP
56,225
30.9% share
19,833g
219 CS · 6.2/m
Emperor Of Light#0001
Katarina · Mid
20 / 10 / 15
63.6% KP
49,219
27% share
18,075g
169 CS · 4.8/m
WladekSzPilman#3060
Yasuo · ADC
7 / 12 / 10
30.9% KP
34,597
19% share
16,778g
230 CS · 6.5/m
E BASARIM#44444
Poppy · Support
6 / 10 / 16
40% KP
25,711
14.1% share
12,034g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
