Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 185 days ago
9 / 8 / 10
K / D / A
67.9%
Kill participation
773.3
Damage / min
10,593g
418.7 gold / min
78
36 placed · 6 cleared
16
0.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyeon Gyu Oh#1337
Gwen · Top
5 / 7 / 7
42.9% KP
27,090
27.6% share
13,902g
212 CS · 8.4/m
ΞŹŤŒŸΏЯЮζώ兑X9#ddsmb
Graves · Jungle
6 / 8 / 4
35.7% KP
20,492
20.9% share
11,983g
183 CS · 7.2/m
kaju#020
Naafiri · Mid
5 / 6 / 6
39.3% KP
14,911
15.2% share
11,438g
197 CS · 7.8/m
yt asshiaz fun#ashz
Mel · ADC
3 / 10 / 1
14.3% KP
16,201
16.5% share
9,254g
166 CS · 6.6/m
E BASARIM#44444
Poppy · Support
9 / 8 / 10
67.9% KP
19,564
19.9% share
10,593g
16 CS · 0.6/m
Red side
VictoryThe Lêgion#3169
Garen · Top
12 / 3 / 4
41% KP
22,427
20.7% share
14,861g
210 CS · 8.3/m
insulin junkie03#TR1
Sejuani · Jungle
5 / 7 / 11
41% KP
15,253
14.1% share
10,966g
160 CS · 6.3/m
Chasing Starz#666
Kassadin · Mid
5 / 7 / 1
15.4% KP
24,873
22.9% share
11,745g
202 CS · 8/m
dream chaser#cle77
Jinx · ADC
10 / 8 / 10
51.3% KP
33,544
31% share
15,271g
198 CS · 7.8/m
mystic#excst
Yuumi · Support
7 / 3 / 20
69.2% KP
12,284
11.3% share
10,412g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
