Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 184 days ago
5 / 8 / 12
K / D / A
44.7%
Kill participation
471
Damage / min
9,317g
370.2 gold / min
88
40 placed · 6 cleared
22
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilly#35s
Jax · Top
4 / 1 / 7
28.9% KP
18,239
20.8% share
12,000g
180 CS · 7.2/m
SoulHunterLoL#Kayn
Kayn · Jungle
16 / 5 / 7
60.5% KP
24,466
28% share
15,955g
208 CS · 8.3/m
SyLvEsTeRR#TR1
Mel · Mid
9 / 8 / 5
36.8% KP
19,010
21.7% share
11,154g
154 CS · 6.1/m
SOYTARI FURKAN#FREAK
Jhin · ADC
4 / 4 / 11
39.5% KP
13,953
15.9% share
12,061g
182 CS · 7.2/m
E BASARIM#44444
Poppy · Support
5 / 8 / 12
44.7% KP
11,853
13.5% share
9,317g
22 CS · 0.9/m
Red side
DefeatTelchie#MEOW
Malphite · Top
2 / 6 / 5
26.9% KP
14,241
18.4% share
8,235g
160 CS · 6.4/m
Refresias#TR1
Viego · Jungle
4 / 8 / 5
34.6% KP
14,567
18.8% share
11,000g
173 CS · 6.9/m
gotiksevdalisi#TR11
Ahri · Mid
13 / 8 / 7
76.9% KP
24,479
31.6% share
11,564g
140 CS · 5.6/m
Zippoman#000
Ashe · ADC
5 / 9 / 5
38.5% KP
16,469
21.3% share
11,562g
207 CS · 8.2/m
Huffy Phantom#TR1
Seraphine · Support
2 / 7 / 14
61.5% KP
7,592
9.8% share
7,954g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
