Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 183 days ago
5 / 5 / 20
K / D / A
54.3%
Kill participation
824.3
Damage / min
10,863g
391.5 gold / min
82
44 placed · 4 cleared
28
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbinlerce ozur#Oct10
Olaf · Top
3 / 12 / 0
13.6% KP
19,031
21% share
11,945g
271 CS · 9.8/m
Ceric#Hanma
Kayn · Jungle
3 / 7 / 3
27.3% KP
16,467
18.1% share
12,191g
204 CS · 7.4/m
Silepii Taym#TR1
Zoe · Mid
5 / 11 / 3
36.4% KP
17,487
19.3% share
11,747g
189 CS · 6.8/m
Macıntosh#0102
Varus · ADC
7 / 11 / 4
50% KP
26,003
28.6% share
13,989g
205 CS · 7.4/m
WhyWhite#TR1
Thresh · Support
4 / 5 / 11
68.2% KP
11,803
13% share
9,744g
41 CS · 1.5/m
Red side
Victorylast kürt hunter#6633
Trundle · Top
13 / 4 / 8
45.7% KP
35,334
29.6% share
18,242g
272 CS · 9.8/m
IRonin#1512
Shaco · Jungle
8 / 6 / 6
30.4% KP
19,998
16.8% share
12,094g
188 CS · 6.8/m
yt asshiaz fun#ashz
Mel · Mid
15 / 2 / 3
39.1% KP
26,543
22.2% share
14,307g
213 CS · 7.7/m
DürtünceAğlama#TR61
Caitlyn · ADC
5 / 6 / 7
26.1% KP
14,628
12.3% share
11,656g
175 CS · 6.3/m
E BASARIM#44444
Poppy · Support
5 / 5 / 20
54.3% KP
22,875
19.2% share
10,863g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
