Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 183 days ago
6 / 5 / 27
K / D / A
66%
Kill participation
751.8
Damage / min
13,048g
382.8 gold / min
122
58 placed · 9 cleared
29
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVaeVictis#UZAL
Mordekaiser · Top
6 / 13 / 3
29% KP
39,422
30% share
13,362g
227 CS · 6.7/m
Leandreas#jinwo
Jarvan IV · Jungle
3 / 10 / 13
51.6% KP
20,455
15.6% share
13,723g
250 CS · 7.3/m
sequence1#cnkt
Syndra · Mid
5 / 11 / 1
19.4% KP
18,136
13.8% share
12,205g
229 CS · 6.7/m
Xenos#Woo
Kai'Sa · ADC
15 / 7 / 6
67.7% KP
43,108
32.8% share
17,911g
253 CS · 7.4/m
yapamam#1pwy
Janna · Support
2 / 9 / 18
64.5% KP
10,199
7.8% share
10,073g
34 CS · 1/m
Red side
VictoryChrollo#85112
Wukong · Top
17 / 11 / 6
46% KP
46,294
28.7% share
18,003g
217 CS · 6.4/m
insulin junkie03#TR1
Sejuani · Jungle
9 / 7 / 20
58% KP
28,490
17.7% share
15,601g
226 CS · 6.6/m
Pebbles#HON
Zed · Mid
10 / 4 / 16
52% KP
28,645
17.8% share
17,244g
254 CS · 7.5/m
Ruenar#001
Ziggs · ADC
8 / 4 / 19
54% KP
32,138
19.9% share
16,435g
250 CS · 7.3/m
E BASARIM#44444
Poppy · Support
6 / 5 / 27
66% KP
25,624
15.9% share
13,048g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
