Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 181 days ago
8 / 5 / 8
K / D / A
33.3%
Kill participation
916.4
Damage / min
12,447g
509.1 gold / min
12
7 placed · 0 cleared
219
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKADIRNEVERGIVEUP#WIN
Fiora · Top
3 / 10 / 4
30.4% KP
18,124
21.9% share
8,199g
143 CS · 5.8/m
RichardReti1889#TR1
Nunu & Willump · Jungle
5 / 10 / 8
56.5% KP
11,358
13.7% share
9,774g
118 CS · 4.8/m
partridge#partd
Aurora · Mid
6 / 8 / 2
34.8% KP
19,973
24.1% share
10,835g
158 CS · 6.5/m
Vancalipp#TR1
Jinx · ADC
8 / 11 / 4
52.2% KP
23,528
28.4% share
13,383g
175 CS · 7.2/m
nAss#UGNDA
Thresh · Support
1 / 9 / 9
43.5% KP
9,849
11.9% share
6,887g
39 CS · 1.6/m
Red side
VictoryE BASARIM#44444
Renekton · Top
8 / 5 / 8
33.3% KP
22,406
19.4% share
12,447g
219 CS · 9/m
Darth Gökçe#SITH
Master Yi · Jungle
13 / 3 / 8
43.8% KP
27,735
24.1% share
14,855g
210 CS · 8.6/m
Meri#Kata
Katarina · Mid
17 / 2 / 6
47.9% KP
31,251
27.1% share
13,962g
192 CS · 7.9/m
transcend ur ego#4444
Senna · ADC
3 / 7 / 17
41.7% KP
17,918
15.6% share
11,456g
133 CS · 5.4/m
slawss#m1002
Pantheon · Support
7 / 6 / 6
27.1% KP
15,902
13.8% share
8,959g
56 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
