Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 180 days ago
8 / 2 / 10
K / D / A
39.1%
Kill participation
763.4
Damage / min
14,243g
622.4 gold / min
23
2 placed · 5 cleared
221
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManasegl#Eivør
Garen · Top
17 / 2 / 3
43.5% KP
28,168
28% share
14,339g
180 CS · 7.9/m
Çalıya Totem#ward
Ambessa · Jungle
8 / 2 / 10
39.1% KP
17,470
17.4% share
14,243g
221 CS · 9.7/m
Bobo was here#TR1
Xerath · Mid
5 / 5 / 14
41.3% KP
20,622
20.5% share
9,381g
144 CS · 6.3/m
HAYRİ BABA#3131
Yunara · ADC
15 / 6 / 9
52.2% KP
27,326
27.2% share
14,363g
188 CS · 8.2/m
WâfféN#TR1
Braum · Support
1 / 5 / 27
60.9% KP
6,882
6.8% share
8,368g
32 CS · 1.4/m
Red side
Defeatcrazycugan#15ff
Mordekaiser · Top
2 / 9 / 1
15% KP
16,818
21.5% share
7,717g
158 CS · 6.9/m
midnight thought#rave
Zed · Jungle
7 / 9 / 4
55% KP
12,140
15.5% share
12,202g
143 CS · 6.2/m
Equinox#Asol
Aurelion Sol · Mid
3 / 7 / 8
55% KP
18,014
23.1% share
9,438g
163 CS · 7.1/m
xayahforfun#0000
Xayah · ADC
8 / 9 / 3
55% KP
22,539
28.9% share
11,289g
186 CS · 8.1/m
kyo Ja#001
Nautilus · Support
0 / 12 / 10
50% KP
8,574
11% share
6,372g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
