Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 180 days ago
18 / 3 / 9
K / D / A
64.3%
Kill participation
1,346.8
Damage / min
14,523g
654.2 gold / min
14
5 placed · 0 cleared
164
7.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymind palace#cba9
Irelia · Top
11 / 4 / 3
33.3% KP
25,540
24.7% share
14,057g
237 CS · 10.7/m
Çalıya Totem#ward
Naafiri · Jungle
18 / 3 / 9
64.3% KP
29,900
29% share
14,523g
164 CS · 7.4/m
call me ishmael#TR1
Twisted Fate · Mid
5 / 6 / 8
31% KP
15,272
14.8% share
11,671g
194 CS · 8.7/m
fliperfaruk#TR1
Yunara · ADC
7 / 3 / 10
40.5% KP
23,747
23% share
12,813g
167 CS · 7.5/m
Morkfay#4379
Karma · Support
1 / 6 / 16
40.5% KP
8,794
8.5% share
7,716g
23 CS · 1/m
Red side
DefeatLux sup#TR1
Garen · Top
4 / 9 / 2
27.3% KP
11,380
15.7% share
8,113g
143 CS · 6.4/m
Schrodingerhal#1358
Graves · Jungle
5 / 9 / 2
31.8% KP
15,467
21.3% share
10,264g
157 CS · 7.1/m
i do aim#1516
Syndra · Mid
5 / 9 / 7
54.5% KP
20,110
27.7% share
9,161g
148 CS · 6.7/m
KÜRT HASO#KÜRD
Talon · ADC
5 / 8 / 3
36.4% KP
11,894
16.4% share
8,760g
142 CS · 6.4/m
Kâsh hoon#26zz
Mel · Support
3 / 7 / 9
54.5% KP
13,831
19% share
6,852g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
