Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 180 days ago
11 / 5 / 11
K / D / A
52.4%
Kill participation
909.6
Damage / min
16,318g
574.2 gold / min
21
1 placed · 4 cleared
220
7.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsee no limits#nolim
Riven · Top
7 / 8 / 5
48% KP
25,066
28.9% share
14,012g
224 CS · 7.9/m
Hasmım Yaşamaz#TRR
Diana · Jungle
7 / 8 / 5
48% KP
17,463
20.1% share
13,574g
181 CS · 6.4/m
AmeIia#TR1
Ahri · Mid
5 / 3 / 6
44% KP
15,454
17.8% share
13,366g
228 CS · 8/m
4123732412wxhzcv#xzc
Twitch · ADC
6 / 11 / 6
48% KP
22,673
26.1% share
12,550g
217 CS · 7.6/m
gozdebabapro#2005
Lulu · Support
0 / 12 / 15
60% KP
6,108
7% share
7,777g
30 CS · 1.1/m
Red side
Victory42konyali42#TR1
Ambessa · Top
12 / 5 / 8
47.6% KP
34,650
27.9% share
13,739g
220 CS · 7.7/m
Çalıya Totem#ward
Viego · Jungle
11 / 5 / 11
52.4% KP
25,849
20.8% share
16,318g
220 CS · 7.7/m
Senqai#5896
Viktor · Mid
6 / 4 / 14
47.6% KP
26,372
21.2% share
12,278g
233 CS · 8.2/m
dilsad#APM
Ezreal · ADC
11 / 5 / 9
47.6% KP
32,304
26% share
15,485g
218 CS · 7.7/m
nullPointer#atny
Janna · Support
2 / 6 / 25
64.3% KP
4,979
4% share
9,315g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
