Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 179 days ago
8 / 2 / 5
K / D / A
36.1%
Kill participation
884.4
Damage / min
10,266g
472.4 gold / min
26
9 placed · 3 cleared
186
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSargol#055
Nasus · Top
5 / 6 / 5
38.5% KP
11,744
18.5% share
10,489g
135 CS · 6.2/m
AK 47 DRAVENN#BLT
Master Yi · Jungle
6 / 7 / 2
30.8% KP
11,976
18.8% share
9,906g
162 CS · 7.5/m
akishalar gelmis#kac
Annie · Mid
6 / 9 / 4
38.5% KP
16,919
26.6% share
8,406g
111 CS · 5.1/m
Cacıkçı#trlp
Yasuo · ADC
9 / 7 / 2
42.3% KP
17,296
27.2% share
10,475g
173 CS · 8/m
Emrwin#TR2
Thresh · Support
0 / 7 / 12
46.2% KP
5,649
8.9% share
6,183g
27 CS · 1.2/m
Red side
Victoryget jinxed#toxic
Vayne · Top
7 / 5 / 6
36.1% KP
23,429
27.1% share
10,536g
153 CS · 7/m
Santrafor Burak#Golll
Kha'Zix · Jungle
7 / 7 / 9
44.4% KP
16,582
19.2% share
10,763g
130 CS · 6/m
Çalıya Totem#ward
Aurora · Mid
8 / 2 / 5
36.1% KP
19,221
22.2% share
10,266g
186 CS · 8.6/m
mentally sick#TR2
Ziggs · ADC
10 / 7 / 7
47.2% KP
21,744
25.1% share
12,830g
171 CS · 7.9/m
OGC Gloryiuz#3131
Rell · Support
4 / 5 / 14
50% KP
5,515
6.4% share
7,443g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
