Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 179 days ago
6 / 5 / 2
K / D / A
66.7%
Kill participation
496.5
Damage / min
8,765g
430.4 gold / min
12
3 placed · 2 cleared
152
7.5 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wanna rockkkkk#bobme
K'Sante · Top
9 / 0 / 4
44.8% KP
19,159
24.4% share
11,616g
180 CS · 8.8/m
Kapı gibi#1907
Sylas · Jungle
5 / 0 / 4
31% KP
9,458
12% share
10,518g
201 CS · 9.9/m
Old Faker#9102
Vel'Koz · Mid
10 / 0 / 2
41.4% KP
24,470
31.1% share
11,059g
183 CS · 9/m
Kuestariân#TR1
Jinx · ADC
2 / 6 / 8
34.5% KP
16,663
21.2% share
10,027g
166 CS · 8.2/m
mentally sick#TR2
Karma · Support
3 / 6 / 9
41.4% KP
8,862
11.3% share
7,426g
24 CS · 1.2/m
Red side
DefeatT1 Hamza#TR1
Yone · Top
0 / 8 / 0
0% KP
10,375
21.2% share
5,672g
135 CS · 6.6/m
Çalıya Totem#ward
Viego · Jungle
6 / 5 / 2
66.7% KP
10,112
20.6% share
8,765g
152 CS · 7.5/m
obsessive#alope
Xerath · Mid
0 / 6 / 0
0% KP
5,543
11.3% share
4,778g
91 CS · 4.5/m
DanteFirzen#4145
Lucian · ADC
3 / 6 / 5
66.7% KP
14,169
28.9% share
8,554g
165 CS · 8.1/m
daydreaming#215
Nami · Support
3 / 4 / 7
83.3% KP
8,807
18% share
6,261g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
