Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 178 days ago
8 / 9 / 5
K / D / A
44.8%
Kill participation
1,112.9
Damage / min
13,829g
445.1 gold / min
27
10 placed · 5 cleared
226
7.3 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNomad Vagabond#4843
Zilean · Top
3 / 5 / 18
38.9% KP
9,679
7.4% share
10,125g
140 CS · 4.5/m
öldürme2000#TR1
Naafiri · Jungle
29 / 5 / 13
77.8% KP
54,235
41.2% share
21,102g
232 CS · 7.5/m
toxic love#212
Ahri · Mid
7 / 9 / 11
33.3% KP
18,303
13.9% share
11,233g
172 CS · 5.5/m
Danube#7777
Jhin · ADC
12 / 2 / 20
59.3% KP
31,524
23.9% share
17,860g
243 CS · 7.8/m
erdo#1610
Bard · Support
3 / 8 / 32
64.8% KP
17,886
13.6% share
11,064g
38 CS · 1.2/m
Red side
DefeatMichonne#666
Jax · Top
8 / 5 / 6
48.3% KP
29,900
23.4% share
12,672g
230 CS · 7.4/m
MUUUUUUUUUUUUUST#001
Graves · Jungle
3 / 13 / 5
27.6% KP
22,578
17.7% share
13,405g
216 CS · 7/m
Çalıya Totem#ward
Annie · Mid
8 / 9 / 5
44.8% KP
34,574
27% share
13,829g
226 CS · 7.3/m
yeyz#1134
Caitlyn · ADC
4 / 9 / 5
31% KP
17,336
13.6% share
13,635g
226 CS · 7.3/m
Rimuru#31316
Poppy · Support
6 / 18 / 7
44.8% KP
23,458
18.3% share
10,543g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
