Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 178 days ago
26 / 2 / 9
K / D / A
81.4%
Kill participation
1,864.6
Damage / min
20,661g
850.8 gold / min
25
2 placed · 6 cleared
222
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBathie#999
Riven · Top
3 / 10 / 4
16.3% KP
8,236
7.9% share
8,963g
127 CS · 5.2/m
Çalıya Totem#ward
Viego · Jungle
26 / 2 / 9
81.4% KP
45,278
43.5% share
20,661g
222 CS · 9.1/m
Runeguard#blt
Sivir · Mid
5 / 6 / 17
51.2% KP
18,107
17.4% share
12,836g
186 CS · 7.7/m
MojoJojo#MJ123
Veigar · ADC
5 / 3 / 13
41.9% KP
17,629
17% share
12,322g
191 CS · 7.9/m
High APM Hot GF2#Deren
Pyke · Support
4 / 5 / 15
44.2% KP
14,735
14.2% share
8,945g
17 CS · 0.7/m
Red side
DefeatDiabrus#TR1
Jayce · Top
8 / 9 / 3
42.3% KP
21,347
28.6% share
11,335g
185 CS · 7.6/m
mirai92768#garou
Nunu & Willump · Jungle
2 / 6 / 5
26.9% KP
11,496
15.4% share
9,496g
208 CS · 8.6/m
call me ishmael#TR1
Kassadin · Mid
6 / 8 / 6
46.2% KP
15,228
20.4% share
10,897g
170 CS · 7/m
Bendis#999
Tristana · ADC
8 / 10 / 4
46.2% KP
19,129
25.7% share
11,907g
174 CS · 7.2/m
Kira#sss1
Yuumi · Support
2 / 10 / 12
53.8% KP
7,357
9.9% share
6,973g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
