Match history
Lucian champion portrait

Lucian

Defeat

Summoner's Rift · 177 days ago

17:48Live Riot data

5 / 8 / 4

K / D / A

52.9%

Kill participation

851.2

Damage / min

12,942g

727.1 gold / min

9

5 placed · 0 cleared

111

6.2 CS / min

Objective control

Blue side

2

Dragons

0

Baron

11

Towers

3

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Yone-1,863 gold / -5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Yone-3,328 gold / -10 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -3328 gold and -10 CS versus Yone.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 1:41.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,2366,4719,70712,9420:004:278:5413:2117:48
Lucian: 12,942

Events and purchases

Kill · Yorick → Yone
Kill · Lucian → Yone
Kill · Tahm Kench → Lucian
Kill · Yone → Lux
Kill · Lucian → Tahm Kench
Kill · Yorick → Yone
Kill · Lux → Rengar
Kill · Tahm Kench → Ivern
Kill · Lucian → Tahm Kench
Kill · Yone → Yorick
Kill · Rengar → Yone
Kill · Tahm Kench → Lux
Kill · Lucian → Yone
Kill · Vi → Mel
Kill · Mel → Vi
Kill · Yorick → Yone
Kill · Ivern → Yorick
Kill · Tahm Kench → Lux
Kill · Yone → Lucian
Kill · Vi → Mel
Kill · Yorick → Yone
Building destroyed · Yorick · Outer turret
Kill · Yone → Lux
Building destroyed · Yone · Outer turret
Kill · Yone → Lucian
Kill · Rengar → Ivern
Kill · Mel → Rengar
Kill · Lucian → Tahm Kench
Building destroyed · Yorick · Inner turret
Kill · Mel → Vi
Kill · Yorick → Ivern
Kill · Rengar → Mel
Kill · Yone → Lucian
Kill · Yone → Lux
Kill · Yorick → Yone
Building destroyed · Yorick · Inhibitor turret
Building destroyed · Yone · Outer turret
Kill · Ivern → Yorick
Kill · Vi → Lux
Kill · Mel → Tahm Kench
Kill · Mel → Yone
Kill · Rengar → Mel
Kill · Rengar → Yone
Building destroyed · Vi · Inner turret
Kill · Ivern → Tahm Kench
Kill · Vi → Yone
Kill · Yorick → Lux
Kill · Rengar → Lucian
Kill · Rengar → Ivern
Building destroyed · Mel · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
42 / 17 / 3375,814g · 88,391 damage
PlayerKDA · KPDamageGold · CSItems
Yorick champion portrait

Çubuk#TR1

Yorick · Top

8 / 4 / 4

28.6% KP

20,532

23.2% share

15,442g

117 CS · 6.6/m

Rengar champion portrait

Kuzey Tatlıtuğ#TR1

Rengar · Jungle

10 / 3 / 3

31% KP

18,708

21.2% share

14,598g

161 CS · 9/m

Vi champion portrait

Humusss#TR1

Vi · Mid

4 / 2 / 6

23.8% KP

10,737

12.1% share

13,623g

84 CS · 4.7/m

Yone champion portrait

acheron#ruina

Yone · ADC

12 / 3 / 9

50% KP

21,225

24% share

17,600g

119 CS · 6.7/m

Tahm Kench champion portrait

Bdog#int

Tahm Kench · Support

8 / 5 / 11

45.2% KP

17,189

19.4% share

14,551g

39 CS · 2.2/m

Red side

Defeat
17 / 42 / 1965,333g · 97,020 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

yaRıkYaRaktaLak#adama

Yone · Top

2 / 11 / 4

35.3% KP

31,119

32.1% share

13,199g

122 CS · 6.9/m

Ivern champion portrait

Babiloo#TR1

Ivern · Jungle

3 / 7 / 3

35.3% KP

14,816

15.3% share

12,386g

89 CS · 5/m

Mel champion portrait

sahibe#PRHB

Mel · Mid

6 / 7 / 0

35.3% KP

13,199

13.6% share

14,765g

148 CS · 8.3/m

Lucian champion portrait

Çalıya Totem#ward

Lucian · ADC

5 / 8 / 4

52.9% KP

15,152

15.6% share

12,942g

111 CS · 6.2/m

Lux champion portrait

Ophelia#1223

Lux · Support

1 / 9 / 8

52.9% KP

22,734

23.4% share

12,041g

21 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — Çalıya Totem#ward | MacroDiff