Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Summoner's Rift · 177 days ago
5 / 8 / 4
K / D / A
52.9%
Kill participation
851.2
Damage / min
12,942g
727.1 gold / min
9
5 placed · 0 cleared
111
6.2 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÇubuk#TR1
Yorick · Top
8 / 4 / 4
28.6% KP
20,532
23.2% share
15,442g
117 CS · 6.6/m
Kuzey Tatlıtuğ#TR1
Rengar · Jungle
10 / 3 / 3
31% KP
18,708
21.2% share
14,598g
161 CS · 9/m
Humusss#TR1
Vi · Mid
4 / 2 / 6
23.8% KP
10,737
12.1% share
13,623g
84 CS · 4.7/m
acheron#ruina
Yone · ADC
12 / 3 / 9
50% KP
21,225
24% share
17,600g
119 CS · 6.7/m
Bdog#int
Tahm Kench · Support
8 / 5 / 11
45.2% KP
17,189
19.4% share
14,551g
39 CS · 2.2/m
Red side
DefeatyaRıkYaRaktaLak#adama
Yone · Top
2 / 11 / 4
35.3% KP
31,119
32.1% share
13,199g
122 CS · 6.9/m
Babiloo#TR1
Ivern · Jungle
3 / 7 / 3
35.3% KP
14,816
15.3% share
12,386g
89 CS · 5/m
sahibe#PRHB
Mel · Mid
6 / 7 / 0
35.3% KP
13,199
13.6% share
14,765g
148 CS · 8.3/m
Çalıya Totem#ward
Lucian · ADC
5 / 8 / 4
52.9% KP
15,152
15.6% share
12,942g
111 CS · 6.2/m
Ophelia#1223
Lux · Support
1 / 9 / 8
52.9% KP
22,734
23.4% share
12,041g
21 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
