Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 175 days ago
1 / 2 / 3
K / D / A
15.4%
Kill participation
838.7
Damage / min
13,291g
416.2 gold / min
29
8 placed · 7 cleared
319
10 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryobito#TR7
Gnar · Top
3 / 8 / 10
48.1% KP
33,823
30.9% share
11,344g
212 CS · 6.6/m
miles#XDDD
Aatrox · Jungle
9 / 4 / 10
70.4% KP
26,677
24.4% share
16,168g
254 CS · 8/m
eye for eye#011
Yone · Mid
4 / 7 / 11
55.6% KP
18,923
17.3% share
13,424g
228 CS · 7.1/m
OğuzAlperÖktem#2000
Mel · ADC
11 / 5 / 4
55.6% KP
23,213
21.2% share
16,930g
268 CS · 8.4/m
Carte#123
Nami · Support
0 / 2 / 18
66.7% KP
6,842
6.2% share
8,886g
43 CS · 1.3/m
Red side
Defeatbulbadox#6700
K'Sante · Top
6 / 7 / 3
34.6% KP
31,070
23.1% share
12,199g
197 CS · 6.2/m
ghost girl#659
Hecarim · Jungle
5 / 8 / 6
42.3% KP
27,058
20.1% share
13,986g
279 CS · 8.7/m
Darkmol#1313
Zed · Mid
13 / 8 / 1
53.8% KP
44,060
32.7% share
15,455g
228 CS · 7.1/m
Çalıya Totem#ward
Ezreal · ADC
1 / 2 / 3
15.4% KP
26,781
19.9% share
13,291g
319 CS · 10/m
SÜRVO#ZADE
Yuumi · Support
1 / 2 / 4
19.2% KP
5,598
4.2% share
8,592g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
